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@calicoding ah yea. For my case, it’s entirely on a BG thread. I push CIImages from the pixel buffer into a single capacity item async stream that is then awaited by the view.
I did this to make a a camera feed for display, where “capture” just uses the latest stream image.
So far it’s worked well in testing, but it’s not yet been released, so I’m very interested in knowing any pitfalls into how I have things set up!